Auto SSA e Might Ring.
var
RingID: integer;
AmuletID: integer;
ShieldID: integer;
XbowID:  integer;
function GetItemFromOpenBackpack(ID: integer):  TItem;
var
y: integer;
begin
Result := nil;
for x := 0 to  Self.Containers.Count - 1 do
begin
if x >=  Self.Containers.Count then Break;
for y := 0 to  Self.Containers.Container[x].Count - 1 do
begin
if y >=  Self.Containers.Container[x].Count then Break;
if  Self.Containers.Container[x].Item[y].ID = ID then
begin
Result :=  Self.Containers.Container[x].Item[y];
Exit;
end;
end;
end;
end;
begin
RingID  := 0; //ID Number de algum anel que vc queira no caso mana ou migth
AmuletID  := 3081; //ID number do stone skin amulet..caso nao queira o uso do ssa  coloke 0
while not Terminated do
begin
UpdateWorld;
if  RingID <> 0 then
begin
if Self.Ring.ID = 0 then
begin
Ring  := GetItemFromOpenBackpack(RingID);
if Ring <> nil then
begin
Ring.MoveToBody(Self.Ring,  0);
end;
end;
end;
UpdateWorld;
if AmuletID <> 0  then
begin
if Self.Amulet.ID = 0 then
begin
Amulet :=  GetItemFromOpenBackpack(AmuletID);
if Amulet <> nil then
begin
Amulet.MoveToBody(Self.Amulet,  0);
end;
end;
end;
Sleep(100);
end;
end;
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